The Commander and the units of one player make the section.

Each player has only one section.
A section can be a member of only one
company, but leaving a company during a game is possible, by the company module
and entering a new one too (only if company's leaders accept you). You can also create your own
company.
In this example :
- My section Vrsystem is a member of Zulu company;
- The units in it are : a commander, a foot soldier, a jeep, a moto and a radio.
Experience level of a section
Experience points of the section (not displayed) increase each time an unit
of this section earns XP.
Section XP increase as is :
devastator, could you verify that ?
- Attack : 4 xp
- Kill : 4*(unit XP earned)
- Bombardment : ? xp
- Dynamiting et observation
(except for the sniper) : 2 xp
- Everything else : 1 xp except : move, search, ... : 0 xp
Notice :
- For the commander's actions, double the section's earned XP !
- XP above are those of the section, they're not displayed but increase
the level of the section. Don't mix up the section level with the
units level.
The more the level of the section increases, the more difficult to increase it is.
The section level determines the number of units a player can have, and what kind of units he can have.
Section's size
Section size (the number of units a section can have), gains 1 unit each 5 levels, starting to level 10.
The maximum a section can have is 16. (so, a 70th level section has as many units as a 120th level section...)